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The first week of MW3 sales and earnings are here

As reported before, Activision had broken day-one records with Modern Warfare 3. How about what did the first week sales look like for Modern Warfare 3? Activision posted a press release today talking about the sales metrics for Modern Warfare 3. Activision also received day-one metrics from Microsoft and SCEA about Xbox Live, and PlayStation Network total logins, and plays.

According to the stats given by Microsoft and SCEA, more and more people want to play an online Call of Duty game. Even more so a Modern War game. In the next few months, we’re going to see a rise in players since after all, Christmas is just around the corner.

Call of Duty: Modern Warfare 3 Sets New Five-Day Entertainment Record Grossing More Than $775 Million Worldwide

Call of Duty: Modern Warfare 3 Becomes Best-Selling Video Game Launch of All Time at Each of the Top-Five Retailers in North America

Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), announced today that Call of Duty: Modern Warfare 3 has shattered theatrical box office, book and video game sales records for five-day worldwide sell-through in dollars. The game established an all-new five-day worldwide sell-through record of more than $775 million, exceeding the record of $650 million set a year ago by Activision’s Call of Duty: Black Ops and $550 million two years ago for Call of Duty: Modern Warfare 2, according to Charttrack and retail customer sell-through information.

“With $775 million of sales of Call of Duty: Modern Warfare 3 in its first five days, Call of Duty has become the first entertainment property in history to set five-day launch records for three consecutive years across all forms of entertainment,” said Robert Kotick, CEO, Activision Blizzard. “Life-to-date retail sales for the Call of Duty franchise have exceeded $6 billion worldwide, which makes Call of Duty one of the most valuable entertainment properties in the world. We expect continued sales momentum, as reviews and audience enthusiasm suggest that this is the best Call of Duty game that we have ever made. Online play for Modern Warfare 3 is at record levels and we continue to see high online play for both Call of Duty: Black Ops and Call of Duty: Modern Warfare 2, which ranked as the #2 and #4 top-played Xbox LIVE games for the week of November 7, according to Major Nelson.”

“As I have said all year, we have been singluarly focused on making a spectacular game for our fans, and nothing else. Our incredible teams at Infinity Ward and Sledgehammer Games have done just that,” said Eric Hirshberg, CEO, Activision Publishing. “Call of Duty: Modern Warfare 3 continues to thrill core gaming enthusiasts as well as draw new people into the medium, which is not an easy balancing act. But it takes more than a great game. I would also like to thank our incredible team for the pulling off the launch of the year, as well as our retail partners around the world. But most of all, I want to thank our fans. They are our toughest critics, and our biggest supporters, and none of this would be possible without them.”

In addition to beating all previous first-and five-day theatrical box office, book and video game sell-through records, Call of Duty: Modern Warfare 3 set two new records on Xbox LIVE.

According to Microsoft:

  1.  More than 7.0 million multiplayer hours were logged playing Call of Duty: Modern Warfare 3 by the end of launch day, November 8, a 19% increase over last year’s 5.9 million multiplayer hours logged playing Call of Duty: Black Ops last year’s launch day.
  2. More than 3.3 million unique gamers played Call of Duty: Modern Warfare 3 in one day on November 8 up from 2.6 million unique gamers for Call of Duty: Black Ops.
  3. Call of Duty: Modern Warfare 3 set a new record for concurrent players on Xbox LIVE with 3.3 million simultaneous users on November 8.

“The Call of Duty franchise returned to Xbox 360 this year with another record-breaking launch. More than 7 million multiplayer hours were played on Modern Warfare 3 on day-one of launch on Xbox 360,” said Don Mattrick, president of the interactive entertainment business at Microsoft. “And with the exclusive first access to new multiplayer content, we’re proud Xbox 360 is home to the largest and most engaged Call of Duty community.”

The game also set a new franchise mark for the number of simultaneous online gamers playing Call of Duty on PlayStation Network on its first day, and was the best-selling video game launch of all time in North America on Amazon.com and at Best Buy, GameStop, Target and Walmart.

“In just over a week, Call of Duty: Modern Warfare 3 has been hugely successful on PlayStation 3, and continues to drive millions of gamers globally to PlayStation Network with its unprecedented and engaging online multiplayer experience,” said Jack Tretton, President and CEO of Sony Computer Entertainment of America (SCEA). “The Call of Duty franchise is one of the biggest entertainment brands on the planet, delivering gameplay experiences like no other which is why we’re also excited to bring the Call of Duty franchise to our highly-anticipated next generation portable, PlayStation Vita, where we expect fans will continue their dedication to the most amazing Call of Duty experiences whether in the home or on the go.”

Call of Duty: Modern Warfare 3 is rated “M” (Mature) by the ESRB for Blood and Gore, Drug Reference, Intense Violence and Strong Language and is available now for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, and Windows PC. For more information visit www.callofduty.com/mw3 and www.callofduty.com/elite.

There has been rumors about a possible PlayStation Vita version. That had been speculation up until that press release up there. That alone confirms that PlayStation Vita is indeed getting a Call of Duty game. We don’t know what game it’s going to be at this point.

PlayStation Vita releases February 22nd, 2012 in the United States. There’s also no date for the Call of Duty game, so everything’s up in the air.

All you need to know about Call of Duty Elite

We have come a long way since Call of Duty Elite was revealed to the public. The Call of Duty community has been confused by Call of Duty Elite until the reveal, to ease this confusion, Beachhead Studio talked about their inspirations behind CODElite in three different videos that you’ll see below.

Call of Duty Elite’s marketing slogan is “Play together better.” And likewise, “Connect. Compete. Improve.” is Activision’s Call of Duty Elite message. As such, they’ve outlined it all. See for yourself…

Call of Duty Elite – Connect: Connect with your fellow Call of Duty players. CODElite started in beta phase with Black Ops, so when the platform goes live in 4 days, the service will support Black Ops, and MW3. That’s over 20 million gamers combined. CODElite’s integration with facebook will open the market to 800 million users worldwide.

Call of Duty Elite in a nutshell is a social network for gamers. Allowing you, the player to connect with other like-minded players. You can also create, and find like-minded clans.

Call of Duty Elite – Compete: You can compete with your friends, your clan members, like-minded clans, and rival clans. You can compare your stats with your friends, and compete for fun. Get better with each day you play COD games.

Call of Duty Elite – Improve: Call of Duty Elite also helps you strategize with your friends and clan members by answering these crucial questions:

Where is the hottest places to do battle?

Which weapon is my most proficient weapon?

What can I do to get better at Call of Duty?

…And more…

With Call of Duty Elite, you can integrate your facebook account with your COD Elite account. You can log-in to Facebook through the MW3 screen. The integration goes further than just logging in and connecting your FB account to your CODElite account. You can also see who’s who on CODElite and Facebook right next to each other. The platform also shares your CODElite info straight to your FB account, so you can tell your friends you want to party up.

Just an FYI: The PC version of Call of Duty Elite has been delayed due to security concerns that may be plaguing the PC version of CODElite. To learn more about Call of Duty Elite, click here.

Stay Tuned as we get closer and closer to Modern Warfare 3 world-wide launch on November 8th, 2011! That’s 4 days away!

The road to Call of Duty XP tournament

8,000 gamers attended Call of Duty XP to see the various events that took place there, see the world premiere of Modern Warfare 3, and not the least; the $1 million tournament. Gamers from all around the world traveled thus far to watch all this happen. All walks of life have seen Call of Duty XP…

Activision held a one million dollar tournament at Call of Duty XP. 32 teams participated in the Call of Duty tournament. The road was long and hard for some, but only one team came out at the top. Activision set up a collection of footage documenting the players and what it takes for a team to get from the bottom to the top. Enjoy…

But who won? It boiled down to Team Infinity against Team OpTic going for the championship gold: 400,000 dollars. If you do not know who Team OpTic is; Team Optic is one of the most well known, one of the most revered online gaming clan in gaming history today. OpTicGaming rose from the pits of Call of Duty 2 online gaming, to stardom with their YouTube channel called OpticNation. They went on to Call of Duty XP against 32 other teams, and won the tournament. The video below is the last 5 minutes of the World Championships tournament…

Congratulations to Team OpTic for their teamwork!

OpTic Rising
OpTicGaming: We’re #1!

Spec Ops Trailer released!

It’s been over a month since Robert Bowling teased about a Spec Ops trailer they were working on. A lot of people, including members of the games media has been asking, and asking Robert Bowling when the trailer would be released, after many tries – There was no trailer in sight. Players from all around the world has been awaiting the trailer after much hype by Mr. Bowling. Until today.

Without warning, without an ETA to work with, Robert Bowling surprised the world with a new trailer of Modern Warfare 3. But it’s not about the multiplayer portion of MW3, instead, it’s the world premiere of the Survival Mode! Spec Ops has been tweaked, flipped upside down, built from the ground up to bring an exciting twist to Survival Modes.

I’ll start with the first thing you see, this is what you read when the trailer boots up:

Survival

In Survival, you will fight off waves of increasingly difficult enemies as you earn XP and unlock several types of armories to expand your arsenal and load-out customization along the way.

Unlock new upgrades and missions as you gain XP and increase in level throughout the Survival Experience. Survival challenges along with leaderboards allow you to compete against your friends and prove once and for all, who is the best soldier.

The introduction fades away and goes into the trailer.

Call of Duty: MW3 features an expanded and an evolved survival mode within Spec Ops. What started out as a lime version of survival mode evolved into it’s own ‘life’ as Robert calls it.

The first thing you’ll notice is that the HUD seems different in the Spec Ops Survival Mode. One of the most notable is that your Spec Ops cash has a meter of its own. There seems to be two and I’m not sure what they are. I see different types of cash indicators throughout the entire trailer: KillStreak, Rampage, Flash Kill, and HeadShots just to name a few. I can only assume that if you rack up enough action, you get more cash. More money. The number below the indicators is obviously the total cash you’ve gathered from your actions.

The other thing you’ll notice is that there are new indicators – they tell you where the nearest weapon or item which includes grenades. These are usually inside armories, these indicators tell you which type of armory is close by. Now, don’t get confused because when a grenade drops, or someone throws a grenade at you, you’re probably still going to find that white grenade indicator that has been there since COD4. These indicators are not limited to just weapons, or items – it will tell you where your killstreak reward is.

The HUD has been seeing some changes in the way you know what you got, and how you got it. For example, every kill will show XP as always, but it’s green now. Not the typical yellow. You’ll also notice a armor indicator, too. Every time you get a KillStreak, you will know how much cash you got. I’m guessing the higher the KillStreak, the more cash you earn, just like you do with KillStreak rewards. Speaking of KillStreaks, is it just me, or are KillStreaks in Spec Ops Survival are more dangerous, more explosive, and crazier than any killstreak we’ve seen so far? At one point of the trailer, the gunship throws like a hundred bombs into the ground with all this craziness in the area. Such intensity!

When you get to an armory, you’ll have a bunch of choices for which weapon or item you’d like to buy. It shows how much you have, and how much you can afford once you buy an item. By now, you’ll notice a Purple Smoke, this is the Air Support Marker. It is much like MW2′s Red Smoke which is a marker that drops a care package at the location of your choice.

You’ll come to a bunch of gameplay footage from Spec Ops then you’ll see a camera angle that is actually a Missile Drone. Predator Missile exists in MW3, but the camera that was used looks entirely different from the camera that was used for MW2′s Predator Missile. Oh, and Riot Shield returns! Whee!

By the end of the trailer, we’re treated to the world’s first look at MW3 Multiplayer! As you can see, the HUD looks changed, so this is actually a teaser for MW3′s multiplayer. The map UAV looks more detailed this time around. Three things revealed so far: The weapon that’s being held is an FNG9. Secondly, KillStreaks looks like they’re being overhauled. Instead of gunning for kills to earn this killstreak, you’re earning it via XP. Finally, Juggernaut has been confirmed as a KillStreak. It’s no longer a perk, it’s now a KillStreak.

Are you ready for Call of Duty XP, when they finally show off MW3′s multiplayer!? I bet you are!

MW3 Questions Answered

E32011 had a lot of Modern Warfare 3 information released. But fans still asked for more. There are still questions left hanging, and still in the air. Over the weekend Reddit asked Mr. Bowling to do an Q&A session with the greater MW3 community. 500 conversations took place in the Reddit AMA comments.

For those of you who do not know who Robert Bowling is, he’s currently Infinity Ward’s Creative Strategist. He broke into the team as Infinity Ward’s Community Manager, and has been giving valuable feedback to the team at Infinity Ward for quite some time. He uses social media, and community forums to track what players want from Call of Duty, and using Reddit as a “forum” for questions, comments and whatnot brought us some nice information. Just keep in mind, I am only going to use the top 200 Q&A’s. Ready?

First we have t3hb4tman asking what is being done about players who do not “complete” the objectives, but racks up kills. He was concerned that Call of Duty is a series that’s supposed to be focused around team-work. Yet team-based modes favors selfish players who racks up the kills and end up on top because of his score. Robert Bowling answered:

I completely agree and we have changed a lot of how XP, match bonus, challenges, rewards, and other incentives are distributed in objective gameplay, much on how we are encouraging gun on gun gameplay in TDM modes, in objective modes we are making it so being an objective focused player in objective gametypes.

Furthermore, we have focused a lot of the new equipment additions in multiplayer to make sure were giving the objective player just as many tools to be better at playing the objective focused gametypes as we do a TDM player.

Its not all about kills, we have to reward the defender of a bomb site, the flag runner, and the guy covering the flag runner, more so than the guy just getting kills and never going near the objective points.

I read you loud and clear and while I can’t go into further detail, this has been addressed.

I’m a hardcore SnD player and a Dom player after that.

I disagree with one of the ideas because us players do not want any help with being better at playing objective games. I’m an objective player, when I am in an objective team-based game like Search and Destroy, or Sabotage I expect to be rewarded for what I have done to contribute to the objective. I often see players running around, killing players left and right, and STILL rank higher, yet when I defuse the bomb, or plant the bomb – I hear players bragging about how they’re better than me because they’re right on the top. Even though that I defused or planted their bomb. Other players camp throughout the entire game, and not even contribute to either objective, killing or whatever the multiplayer mode asks you to do. That was t3hb4tman’s concern.

Moving on; CRIP4LIFE asked if customized controls are in MW3, Rob answered:

Yes sir, and this is something I’ve sat down and talked with our control programmers about early on when you request came in.

We worked with N0M4D as well as got a full list of “ideal” controls from several disabled members of our community to try and make sure that the game controls were as accessible as possible for our community.

I’m afraid we never got to the point of fully remapping of controls, but have taken every step to make it as accommodating as possible. I just met up with N0M4D yesterday at E3 to talk about this very thing.

Next up, masonvd asked what is the story in MW3, and also asked what MW3 is going to do to differentiate itself from other COD games, Rob answered:

From a story stand point, Modern Warfare 3 is a direct sequel – picking up just hours after Modern Warfare 2 ended.

the big difference, from a single player campaign standpoint, in Modern Warfare 3 is the scale of the levels you’re fighting in. Like going through the streets of Manhattan both on foot and in-air, or Paris, or London, or parts of Africa. The sizes of the campaign levels are massive, which required a lot of work in terms of advancing the streaming tech to not only get to that level of scale but to maintain the game running above 60 fps at all times.

From a multiplayer stand point its all about polish and balance. Taking all the feedback from Modern Warfare 2, building up from the core design philosophy of Call of Duty 4 (the simplistic beauty of fast paced gun on gun focused gameplay), keeping what we loved, losing stuff we (including you) didn’t, and adding in stuff that will change up the way we play.

ProbablyHittingOnYou also chimed in about story, and how “open” the campaign is, Rob went into detail:

The single player campaign is all about delivering a cinematic experience with set piece moments and massive action. However, we know you want open (let me decide how to tackle this) gameplay and that is where we’ve really expanded on Spec Ops in allowing you to play out missions with objectives in more open areas that are not tied to the story. Furthermore, you can play every Spec Ops survival mission on ALL multiplayer maps that are completely open.

milesabove asked what are the hated or liked things that are probably be removed from MW3, Rob laid it out:

Loved: High gun damage, gun on gun focus, depth of features but simplistic in design.
Less-loved / removed: OMA, Commando, Overpowered Explosives, Nukes, Last Stand aka Second Chance perk.

Nathan-NL knows that Electronic Arts is trying to take on Activision for FPS supremacy, so he asked why he should buy MW3 instead of BF3, Rob went neutral by saying the following:

You should be buying both because they both will be stellar games. I refuse to say one ill word of Battlefield 3 or DICE because I think they’re both fantastic and am good friends with several of the guys on the team.

If you are a shooter fan, they are both fantastic games to own because of one reason. They are different.

Each do their own thing in a fantastic way and it is refreshing to have the option for both styles.

loladelrio had just seen the BF3 tank demo that shows a dinosaur toy at the beginning of the trailer, Rob joked:

The severe and insulting lack of dinosaurs in Modern Warfare 2 was embarrassing and a black mark on my career. The addition of Dinosaurs and turtles (the modern day dinosaur) are a high priority on the feature list of Modern Warfare 3.

Jimmythejet asked Rob if he was surprised with the reactions to CODElite, and also what he felt about the similar service offered by EA, Rob answered:

I was not surprised at all, because it positioned poorly and misunderstood.

If I thought I had to pay for stats, groups, clans, the ability to change my class on the fly online or on my phone, and all the other features they announced. I’d want it for free too.

Luckily, all that IS free for everyone, but people didn’t know that.

I think these are services that all shooters should eventually have one day, and I’m stoked we’ll have them free to everyone for MW3 and am glad that DICE is doing the same.

JohnSmith11 asked what Bowling was thinking when the Xbox 360 controller was disconnected during the Microsoft conference, Rob answered:

I thought it was hilarious. We had been rehearsing everyday, all day, all weekend long. It was something that happened the first day on the first rehearsal, my mark on stage was exactly out of the range of the console. They brought in new hardware that extended the range and we never had the problem again all weekend it went flawless.

My rule of thumb is, if your last three rehearsals go flawless, then the live demo will go wrong. My theory holds true.

needhelponatest asks about the new engine, I wrote an article going deep into this subject, and so Rob confirmed exactly what I said:

This runs on the MW3 engine, which would typically be named IW5 but out of respect of our co-development partners at Sledgehammer games we are simply referring to it as the MW3 engine. It is upgraded from the engine we used in Modern Warfare 2. There have been a lot of advances, mostly in streaming tech to allow us to get the scale of levels we’re doing in Modern Warfare 3 and maintain gameplay consistency with the framerate and smoothness. We’ve got a lot of audio stuff mostly adding situational awareness like bullet wizzbys and other subtle upgrades. A lot of lighting stuff updates as well.

There you have it, its called the “MW3 Engine” ladies and gentlemen.

tkupsick asked if there’s going to be a MW3 beta, and Robert responded with a resounding maybe:

There will definitely be an internal one, but we haven’t decided or confirmed if there will be a public one. A public multiplayer beta is a give / take in terms of development schedule. It takes a good month out of your schedule to prepare it for public consumption and actually have time to incorporate the feedback.

In the meantime, while that’s decided, I’ve been flying community members out to Infinity Ward to see the game (not play yet) but to see and discuss it and give feedback. Furthermore, we will fly out members of our glitcher community to give the MP a run through its paces later in development to try to find map holes, glitches, and other exploits prior to release. We also have a full-time QA department.

BlueInq asked what changes are there going to be between MW2 and MW3 multiplayer, Rob tells it like it is:

From a design philosophy point of view, we are building up from Call of Duty 4, bringing the stuff we liked from Modern Warfare 2, losing the stuff we (and you) universally did not but overall focusing more on the gun-on-gun fast paced infantry combat, less relying on air support, but still using it as its intended (to aid in your fight, not supplement it).

I can’t give too many hard facts on multiplayer at this time due to the fact that we’re very much still balancing, tweaking, and adding to it daily.

For sure things I have confirmed is the fact that we removed One Man Army, Commando, re-balanced all explosives, maintained high gun damage without relying on Stopping Power to keep firefights fast paced but closer to COD4′s balance.

bennihana123 asks a similar question, and it’s about looking at the competition, Rob responds:

I personally play everything and am always looking at how other games implement a feature and think about how that could work in our series. No feature is typically universal, to where it could work exactly the same in another game, but you can typically boil it down to it’s core value. What does this feature add and what problem does it solve? Okay, lets figure out how we can take that aspect, and incorporate it differently to work in ours.

I was just having this same conversation with Cliff Bleszinski the other night about this very thing. Particularly crediting them on the LB “show all team mate” feature in their multiplayer games. In a game that relies so heavily on team oriented gameplay to win, being able to quickly and subtly keep tabs on your team mate general position is essential.

compliments1 asks what’s the best improvement in MW3 so far, Rob responds:

Spec Ops by far. Adding in the matchmaking, progressive ranking, killstreaks and unlocks, and wave based modes have made Spec Ops everything we always wanted it to be when we first introduced it.

Also, returning to gun on gun focused multiplayer is a big thing for me.

Primey0 asks if there’s longer after-launch support for MW3, Rob answers:

Yes. This has been an extremely major focus for us after MW2 and we’ve spent the last two years building our infrastructure in a way that will allow us to extend our post launch support. Increasing not only frequency (if needed) but speed of them as well as how we can expand the ability to hot fix and playlist updates to address concerns when possible while an full patch goes through the certification process.

Rotaz asks a similar question, and Rob goes into detail:

Spec Ops Survival mode, solely because it brings a lot of stuff to the game that we’ve never done before, plus you get to use a lot of Multiplayer features without worrying about them being over powered (since its co-op and not competitive MP), so you get to do shit like have an awesomely powered ACR and take on bomb dogs with Juggernaut and it doesn’t matter if its completely ludicrous since it all takes place outside the story mode. Its all about just having fun.

mattryanharris asks if there’s quickscoping, Rob confirms it:

Currently, you can still quick scope in Modern Warfare 3. Keep in mind though, multiplayer is always changing at this stage (new perks, new balancing, new everything all the time based on feedback), however our philosophy on that hasn’t changed since MW2.

nmpraveen asks when we can expect a multiplayer reveal, Rob says that there will be more information in the coming weeks and months:

There is no date yet for Modern Warfare 3 multiplayer reveal yet. I hope, starting today with this thread, to start addressing hardcore community questions regarding the direction multiplayer is taking, and hopefully start revealing things that won’t change (like certain weapons, features, etc), however we can’t start showing multiplayer until we get a little later and have it in its final iteration.

To be fair, a MW2 Multiplayer Event took place in September, at that point there were a lot of trailers uploaded to youtube, and then in October, Infinity Ward released both the teaser trailer and the reveal trailer in October.

DavidFlannagan asks a similar question, but this time for Spec Ops survival mode, and Robert goes deeper:

Soon. Now that E3 is wrapped I’m working on getting a Spec Ops gameplay trailer made for you guys, as well as have some planned TV appearances where I hope to show it off. Follow my Twitter to keep updated on WHEN that stuff gets confirmed.

And so, there you have it, we’re going to see some new gameplay soon, very, very soon. Are you ready!?

MW3 MythBusters

There’s a lot of information being mis-used over the last few weeks. Everyone is spreading mis-information, and rumors. These rumors have been rampant for a least a year or more. So, I’ve been collecting information for some time.

Yo! Modern Warfare 3 is going to have vehicles!
In the reveal world premiere trailer, vehicles are shown to be moving through terrain. A lot of people, myself included thought the game will allow you to drive a tank. But most of them thought the vehicles will be in multiplayer, too. Robert Bowling said most of the footage were from Single Player. He also denied vehicles being in multiplayer, as well. [source]

Man, did you know that the reason why the Xbox 360 version of COD is better? Because Infinity Ward loves being in bed with Microsoft!
Ah, fanboy wars. Well, Microsoft and Activision have been in bed for quite some time. Activision has been Microsoft’s biggest suppoirter via commercials and exclusive content. The trend continues with Modern Warfare 3, because its on Hulu and at the end you will see the Xbox 360 advert. For the longest time, Xbox 360 has been the lead development for most COD games, most notable of them would be starting from COD4 to World at War to Modern Warfare 2. But, on the flip coin Black Ops didn’t really have a lead platform, it was developed between two different teams to handle each version. However, many gamers say that the PS3 version of Black Ops is inferior to the Xbox 360 version. Robert Bowling said that there is no lead platform, both versions will be identical, the PC version is the one with “advantage.” [source]

Did you know that we’re only going to fight in London and Manhattan? Its distasteful!
Okay, people like you are the reason, why back in 2001, a scene was removed from MGS2 depicting a crash into Statue of Liberty. Now we have an epic-less ending. A genius must find it cool to call MW3 “distasteful” because of the inclusion of London. [source] Hold on for a second here, about 10 to 20 percent of the games released thus far has been in London, and you picked Modern Warfare 3 to be angry about? Okay. Moving on. In an interview, Robert Bowling said the game’s story will have a huge role, but you won’t just be battling in London or New York, you will also be fighting across England. [source]

Dude, they’re just going to make Modern Warfare 3 shiner! Its probably going to be on a new engine to compete with Battlefield 3.
In the beginning, everyone were saying that Infinity Ward needs to make a new engine from the ground up. But Robert responded on twitter that it would be counter productive. Robert have been very adamant that the engine is based on an pre-existing engine. There were more rumblings about the engine, and so a user asked if the engine is new or not, Robert responded saying that the engine goes one step above. Some people assumed it would be a new engine others thought he was lying that the engine hasn’t moved past the quake engine. MW3′s engine is built on the IW4 engine, which is a modified Quake engine. Its gone above: IW5. [article]

Call of Duty Elite will be hacked to shreds. I mean, look at MW2, and World at War. I don’t even want to mention COD4, that’s an awesome game that doesn’t deserve the talents of these hackers.
In recent months, Infinity Ward has been patching COD4 and MW2. But you do have real pressing concerns, because PlayStation has recently been hacked. It was a historic event that has sent shockwaves throughout the world. However, Chacko Sonny, a staff member at Beachhead Studios said that they hired a dedicated staff specifically designed for CODElite’s security. [source] The price is on premium security. [source] Because according to the article, the service will kill cheaters, and the community that infested cheating on Call of Duty. Two birds with one stone, if you will.

Modern Warfare 3 has the shortest development time of any COD game to date.
This is wrong according to an interview with Mr. Bowling. MW3 started development a short time before Modern Warfare 2 was released to retail, that’s roughly two years. [source]

Meh. Halo Waypoint is better than Call of Duty Elite because is nothing but content, stats, and stupid stuff nobody cares about. Halo Waypoint is free for the same digital content.
Ah. Fanboys again. CODElite is free to everyone, but some stuff such as in-game weapons, equipment, and items – has a price tag on them. Activision is not only open to traditional map packs for Elite, but also exclusive stuff only available in Elite. [source]

Did you know that Activision is going to charge just for playing multiplayer in MW3?
Ya know, this is the most popular speculation there is surrounding MW3. A lot of people thinks that just because CODElite is a subscription model, that MW3′s multiplayer is “pay to play.” This started when Bobby Kotick said that he wants to monetize Call of Duty because of how much time players spend in the game(s). [source] Everyone assumed that because Kotick wanted to exploit the market, everyone thought the new COD games will be pay to play. But time and time again, both Treyarch and Infinity Ward have been denying “pay to play” for multiplayer. And someone high up even stepped up to the plate to put the rumor to rest. Jamie Berger, the Vice President of digital said that gamers won’t have to pay for access to multiplayer. [source]

Did you know you could use Call of Duty Elite for Black Ops?
Actually, yeah. To test the market, CODElite will debut as beta during the summer, no date has been given. But the beta is only to receive testing results, and feedback from the general Call of Duty market. [source] To join the Call of Duty Elite beta this summer, you’ll have to sign up here.

Any questions? Drop a comment below, or head over to CODForums.