The last time we had some gameplay footage of Spec Ops, or Survival Mode was before CODXP, it was the Spec Ops trailer that was released.
The new Survival Mode was also featured at CODXP, but there weren’t enough videos to bring information about Spec Ops’ Survival Mode. Now that the time has passed, it’s anyone’s game.
The following videos are a 2 part video taking place in Paris, a map that was featured in Multiplayer videos seen at CODXP. Enjoy!
Here’s what I see from the trailer…
You start off with a pistol
KillStreaks are replaced by words such as “Rampage” and each is incremented
Rampage nets you 500 extra points
Once you clear a wave, the game’s ticker appears, it calculates your stats against your friends’
Combat Performance are calculated by:
The time in which it’s completed
Number of waves completed so far
How many kills you’ve accumulated
Headshots are graded on how well you did
How much accuracy is gathered throughout the wave
Damage Taken is graded on how much damage you took in that particular wave
Your wave bonus is calculated as well
Once you have been given a ticker, “Hostiles Inbound” counter begins
Sometimes your awesome KillStreak isn’t worded and is actually a killstreak
Much like Rampage, KillStreaks are 500 per streak
Your equipment armory features:
Frag Grenade Refill
Flash Grenade Refill
Claymores – 30 max ($1000)
C4 x5 – 10 max ($1500)
RPG-7 x2 – 4 max ($2000)
Sentry Gun ($3000)
Sentry Grenade Launcher ($4000)
Body Armor ($2000)
Self-Revive
Riot Shield ($3000)
The HUD lets you know that your team-mate is ready; press A (xbox 360 version) to ready up for action.
The second part is here:
Here’s what I see so far:
Your weapon armory features:
Refill Bullet Ammo ($750)
Handguns
Machine Pistols
Assault Rifles
Sub Machine Guns
Light Machine Guns
Sniper Rifles (Locked at the moment; unlocked at level 90)
Shotguns
In the video, the player is level 21, and in wave 7.
Your air support armory features:
Predator Missile ($2000)
Air Strike ($3000)
Delta Squad
Riot Shield Squad
Perk Care Package
Modern Warfare 3 is slated to be released on November 8th, 2011. Are you ready!?
It’s been over a month since Robert Bowling teased about a Spec Ops trailer they were working on. A lot of people, including members of the games media has been asking, and asking Robert Bowling when the trailer would be released, after many tries – There was no trailer in sight. Players from all around the world has been awaiting the trailer after much hype by Mr. Bowling. Until today.
Without warning, without an ETA to work with, Robert Bowling surprised the world with a new trailer of Modern Warfare 3. But it’s not about the multiplayer portion of MW3, instead, it’s the world premiere of the Survival Mode! Spec Ops has been tweaked, flipped upside down, built from the ground up to bring an exciting twist to Survival Modes.
I’ll start with the first thing you see, this is what you read when the trailer boots up:
Survival
In Survival, you will fight off waves of increasingly difficult enemies as you earn XP and unlock several types of armories to expand your arsenal and load-out customization along the way.
Unlock new upgrades and missions as you gain XP and increase in level throughout the Survival Experience. Survival challenges along with leaderboards allow you to compete against your friends and prove once and for all, who is the best soldier.
The introduction fades away and goes into the trailer.
Call of Duty: MW3 features an expanded and an evolved survival mode within Spec Ops. What started out as a lime version of survival mode evolved into it’s own ‘life’ as Robert calls it.
The first thing you’ll notice is that the HUD seems different in the Spec Ops Survival Mode. One of the most notable is that your Spec Ops cash has a meter of its own. There seems to be two and I’m not sure what they are. I see different types of cash indicators throughout the entire trailer: KillStreak, Rampage, Flash Kill, and HeadShots just to name a few. I can only assume that if you rack up enough action, you get more cash. More money. The number below the indicators is obviously the total cash you’ve gathered from your actions.
The other thing you’ll notice is that there are new indicators – they tell you where the nearest weapon or item which includes grenades. These are usually inside armories, these indicators tell you which type of armory is close by. Now, don’t get confused because when a grenade drops, or someone throws a grenade at you, you’re probably still going to find that white grenade indicator that has been there since COD4. These indicators are not limited to just weapons, or items – it will tell you where your killstreak reward is.
The HUD has been seeing some changes in the way you know what you got, and how you got it. For example, every kill will show XP as always, but it’s green now. Not the typical yellow. You’ll also notice a armor indicator, too. Every time you get a KillStreak, you will know how much cash you got. I’m guessing the higher the KillStreak, the more cash you earn, just like you do with KillStreak rewards. Speaking of KillStreaks, is it just me, or are KillStreaks in Spec Ops Survival are more dangerous, more explosive, and crazier than any killstreak we’ve seen so far? At one point of the trailer, the gunship throws like a hundred bombs into the ground with all this craziness in the area. Such intensity!
When you get to an armory, you’ll have a bunch of choices for which weapon or item you’d like to buy. It shows how much you have, and how much you can afford once you buy an item. By now, you’ll notice a Purple Smoke, this is the Air Support Marker. It is much like MW2′s Red Smoke which is a marker that drops a care package at the location of your choice.
You’ll come to a bunch of gameplay footage from Spec Ops then you’ll see a camera angle that is actually a Missile Drone. Predator Missile exists in MW3, but the camera that was used looks entirely different from the camera that was used for MW2′s Predator Missile. Oh, and Riot Shield returns! Whee!
By the end of the trailer, we’re treated to the world’s first look at MW3 Multiplayer! As you can see, the HUD looks changed, so this is actually a teaser for MW3′s multiplayer. The map UAV looks more detailed this time around. Three things revealed so far: The weapon that’s being held is an FNG9. Secondly, KillStreaks looks like they’re being overhauled. Instead of gunning for kills to earn this killstreak, you’re earning it via XP. Finally, Juggernaut has been confirmed as a KillStreak. It’s no longer a perk, it’s now a KillStreak.
Are you ready for Call of Duty XP, when they finally show off MW3′s multiplayer!? I bet you are!
We’re still awaiting the Spec Ops Survival Mode trailer. This article is a continuation of this article. But this time, Robert Bowling takes questions from the Call of Duty Twitterverse. Some of them are about Spec Ops, and some of them are about MW3 multiplayer balancing.
CommandaSmith asked if we can use custom classes that we’ve already created, and if we’re able to unlock awesome weapons such as the Desert Eagle. Mr. Bowling answered…
No. Spec Ops has a separate ranking system than Multiplayer and a unique way of unlocking weapons in waves.
Alkhars asked if MW3 will feature new attachments in multiplayer, and whether we can use weapons from multiplayer, in Spec Ops…
Lots of new stuff. Single Player and Multiplayer weapon lists share some, but vary too. Especially in how they’re balanced.
HYVOLTAG3 asked if there’s any new multiplayer gametypes, Mr. Bowling made a short answer to it…
Yes sir, but multiplayer details can’t be shared yet.
jamessmith233 asked when the Spec Ops video would be released, Robert answered…
Its taken on a life of its own, and were capturing even more footage. As soon as I have an ETA, I’ll let you know!
..Whoa, whoa. That’s a ‘lil too much information, Mr. Bowling!
Hopefully it’s worth the wait, because it’s been a month that we’ve been waiting for this Spec Ops trailer. BENGALGHOST asked what Rob meant by different melee system…
Its been balanced, plus Commando is no longer in the game. Beyond that, you’ll have to wait and see.
And actually, this is a much expanded version of a question that Rob answered earlier.
There is no commando in #MW3
It was posted on July 8th by a user named PSN_SMOGGIE; he asked if Commando has been taken out. Similarly EdHugz asks if Riot Shields will be making a return, Rob didn’t confirm or deny it…
I agree, it is awesome and can lead to awesome moments, but I can’t confirm specific MP weapons just yet.
…So, if you can read between the lines – it is confirmed. I’ve had a lot of fun with Riot Shields, as do EdHugz and dozens others. Msikkema66 asked Robert if he thinks that the MW3 Survival Mode is on par with the Zombie Survival Mode. For better or worse, Rob made this statement…
They’re very different experiences. Spec Ops Survival is one of my favorite parts of MW3, so much variety in one mode.
Stay tuned for the new Spec Ops Survival Mode trailer.
Robert Bowling teased about Spec Ops a few weeks ago. Robert reassured his followers on Twitter that the trailer is coming soon, and according to GamerZines, Mr. Bowling has assured them that the trailer’s release is very soon. [source] How soon is very up in the air.
Nobody knows what’s keeping Activision from releasing the Spec Ops trailer. Rob is currently in Germany taking interviews. However, on July 19th, Robert Bowling made this tweet:
If you’re anticipating the #MW3 Spec Ops Survival Mode trailer we’ve been working on, I just reviewed and sent final edits back to the team!
The Twitterverse has been asking GamerZines to ask when MW3 Spec Ops trailer would be revealed. In an interview with GamerZines, Robert had this to say:
“I was just upstairs reviewing the last cut of it.”
He continued:
“It’s very soon and we’re putting the final touches on it.”
He then explained why they’re holding off showing off the trailer:
“There’s still stuff that you guys are seeing here that we’re not ready to show publicly, so we’re classifying some of that information, but as soon as it’s polished up and ready to go then it’ll be out.”
Stay tuned for more about Spec Ops! It’s very close, people!